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某玩家:
[::星际争霸核心社区 BBS.SC2.CC::]
I think the reasons starcraft has lasted so long as a game and community are because:
1) Well designed and fun to play game.
2) Free battle.net - Having a place where gamers can come together and play the game 24/7 helps to foster a bolster and lively community.
3) Continued support for the game even after 11 years, they still patch it when it needs a patch.
4) Pro-Starcraft gaming. This is a big deal to serious starcraft players or to anyone that enjoys competition. These games are fun to watch and makes casual players want to play the game.
5) Lan support. - Lan parties are fun.
If you take away LAN support you will still have the 4 other pillars for a strong starcraft community. Plus if LAN support helps rid battle.net of hackers, cheaters and piracy because the network traffic is harder to decipher then all the better. That only strengthens the spirit of fair competition on battle.net.
Karune:
The first 4 pillars are ALL being made better.
1) Development time for StarCraft II have far exceeded the original StarCraft in both the standard of quality and duration, to ensure the highest in quality RTS experience we can possibly create.
2) Not only is it free to play online, Battle.net 2.0 is designed with the new generation of online community and eSports in mind.
3) As long as there are people playing our games, we will continue to support them, and we have continued with this tradition with our legacy titles like the original StarCraft.
4) StarCraft II was created with eSports as a cornerstone in design philosophy. StarCraft evolved into an eSport.
5) Map Editor will be better than any we have ever released.
and:
6) ??? - will have to wait and see :)
For me personally- I loved LAN parties, but the direction in which Battle.net is headed, I would always choose to play on Battle.net > 99% of the time and even if for whatever reason I did decide to lug my computer to a friend's house in this day of age (<1%), I would still be playing with them on Battle.net against others at their place.
某玩家:
我认为星际能作为一个游戏和玩家群体是因为:
1 非常好的设计,很好玩。
2 免费的battle.net——有一个玩家们一起全天玩游戏的地方,帮助促成一个有生气的玩家群体。
3 即使过了11年仍然有持续的支持,如果需要补丁暴雪就会打补丁。
4 职业比赛。这对每一个享受竞赛的星际玩家都意味着很多。这些职业比赛很好看并使得一般玩家想要玩游戏。
5 支持局域网——局域网对战很有乐趣。
如果你拿走了局域网仍有其他4点来支撑一个强大的玩家群体。加上如果局域网支持帮助移除battle.net上的作弊、欺骗和盗版因为网络更难破解那么反而更好。那只会加强battle.net上的公平竞赛精神。
Karune:
前面4个支柱正在被做得更好。
1 星际2的开发在质量标准和持续时间上远远超过了星际1,为了确保我们可能创造的最高RTS体验质量。
2 不仅免费在线玩,battle.net 2.0被设计成新一代的网络社区和电子竞技中心。
3 只要有人玩我们的游戏,我们将持续支持它们,我们持续着这个传统就像星际1。
4 星际2被创造成电子竞技游戏是设计理念的基石。星际进化成了电子竞技游戏。
5 地图编辑器比任何我们以前发布的都要更好。
6 ???等着瞧吧:)
对于我个人来说——我喜欢局域网对战,但是battle.net是大势所趋,我总是选择在battle.net上玩>99%的时间,即使因为某种原因我选择带电脑去朋友家玩(<1%),我仍旧选择在他们的地方和他们在battle.net上玩。
Battle.Net
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